123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148 |
- /* This file is part of Lemma, a geophysical modelling and inversion API.
- * More information is available at http://lemmasoftware.org
- */
-
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/.
- */
-
- radius = 2.25; // Radius of the damn thing
- lc = radius/4; // 0.25; // Target element size
-
- // Total Solution Space
- Box = 3*radius; // The down side of potential
- X0 = -Box;
- X1 = Box;
- Y0 = -Box;
- Y1 = Box;
- Z0 = -Box;
- Z1 = Box;
-
- cellSize=radius/32; ///10;
- dd = 0 ; // 1e-5; //cellSize; // .01;
- pio2=Pi/2;
-
-
- /////////////////////////////////////
- // Large Bounding box
- pp = newp;
- Point(pp) = {X0, Y0, Z0, lc};
- Point(pp+1) = {X1, Y0, Z0, lc};
- Point(pp+2) = {X1, Y1, Z0, lc};
- Point(pp+3) = {X0, Y1, Z0, lc};
-
-
- lv = newl;
- Line(lv) = {pp,pp+1};
- Line(lv+1) = {pp+1,pp+2};
- Line(lv+2) = {pp+2,pp+3};
- Line(lv+3) = {pp+3,pp};
- Line Loop(lv+4) = {lv, lv+1, lv+2, lv+3};
-
- // Hard coded doom
- Plane Surface(125) = {lv+4};
-
- //v = newv;
- v[] = Extrude {0, 0, Z1-Z0} { Surface{125}; };
-
- // Calculate offset effect
- theta = Asin(dd/radius);
- rr = radius * Cos(theta);
-
- ///////////////////////////////////
- // Positive half sphere
- // create inner 1/8 shell
- p0 = newp;
- Point(p0) = { 0, 0, 0, cellSize}; // origin
- Point(p0+1) = { -rr, 0, dd, cellSize};
- Point(p0+2) = { 0, rr, dd, cellSize};
- Point(p0+3) = { 0, 0, radius, cellSize};
- Point(p0+4) = { 0, 0, dd, cellSize}; // origin
-
- c0 = newc;
- Circle(c0 ) = {p0+1, p0+4, p0+2}; // Tricky, This one needs to be offset!
- Circle(c0+1) = {p0+3, p0, p0+1};
- Circle(c0+2) = {p0+3, p0, p0+2};
-
- Line Loop(10) = {c0, -(c0+2), c0+1} ;
- Ruled Surface (60) = {10};
-
- ////////////////////////////////////////////////////////////
- // Negative half sphere
- p = newp;
- Point( p) = { 0, 0, 0, cellSize};
- Point(p+1) = { -rr, 0, -dd, cellSize};
- Point(p+2) = { 0, rr, -dd, cellSize};
- Point(p+3) = { 0, 0, -radius, cellSize};
- Point(p+4) = { 0, 0, -dd, cellSize};
-
- cc = newc;
- Circle(cc ) = {p+1, p+4, p+2};
- Circle(cc+1) = {p+3, p, p+1};
- Circle(cc+2) = {p+3, p, p+2};
-
- Circle(cc+3) = {p+3, p, p+2};
- Circle(cc+4) = {p+3, p, p+2};
- Circle(cc+5) = {p+3, p, p+2};
-
- ccl = newl;
- Line(ccl) = { p0+3, p+3 };
-
- Line Loop(11) = {cc, -(cc+2), cc+1} ;
- Ruled Surface (61) = {11};
-
- // create remaining 7/8 inner shells
- t1[] = Rotate {{0,0,1},{0,0,0},pio2 } {Duplicata{Surface{60};}};
- t2[] = Rotate {{0,0,1},{0,0,0},pio2*2} {Duplicata{Surface{60};}};
- t3[] = Rotate {{0,0,1},{0,0,0},pio2*3} {Duplicata{Surface{60};}};
- //
- t4[] = Rotate {{0,0,1},{0,0,0},pio2 } {Duplicata{Surface{61};}};
- t5[] = Rotate {{0,0,1},{0,0,0},pio2*2} {Duplicata{Surface{61};}};
- t6[] = Rotate {{0,0,1},{0,0,0},pio2*3} {Duplicata{Surface{61};}};
-
- /* This is GOOD */
- Surface{60} In Volume{v[1]};
- Surface{t1[0]} In Volume{v[1]};
- Surface{t2[0]} In Volume{v[1]};
- Surface{t3[0]} In Volume{v[1]};
-
- Surface{61} In Volume{v[1]};
- Surface{t4[0]} In Volume{v[1]};
- Surface{t5[0]} In Volume{v[1]};
- Surface{t6[0]} In Volume{v[1]};
-
- ///////////////////////////////////////////////
- // Attractor Field
-
- // Field[1] = Attractor;
- // Field[1].NodesList = {p}; //0, p0+1, p0+2, p0+3, p0+4, p, p+1, p+2, p+3, p+4};
- //
- // Field[2] = MathEval;
- // Field[2].F = Sprintf("(2.25 - F1)^1.01 + %g", radius/10 ); // WORKS
- //
- // Field[3] = MathEval;
- // Field[3].F = Sprintf("(12.25 - F1)^1.01 + %g", radius/5 ); // WORKS
- //
- // Field[4] = MathEval;
- // Field[4].F = Sprintf("(22.25 - F1)^1.01 + %g", radius ); // WORKS
- //
- // Field[5] = MathEval;
- // Field[5].F = Sprintf("(42.25 - F1)^1.01 + %g", radius*5 ); // WORKS
- //
- // //Field[2].F = Sprintf("(%g - F1)^2 + %g", radius, 2*cellSize );
- // //Background Field = 2;
- //
- // // Finally, let's use the minimum of all the fields as the background mesh field
- // Field[7] = Min;
- // Field[7].FieldsList = {2, 3, 4, 5};
- // Background Field = 7;
-
- // Don't extend the elements sizes from the boundary inside the domain
- //Mesh.CharacteristicLengthExtendFromBoundary = 0;
-
- Physical Volume(1) = {v[1]};
-
- // To create the mesh run
- // gmsh sphere.gmsh -2 -v 0 -format msh -o sphere.msh
- //gmsh -3 -format msh1 -o outfile.msh sphere.geo
|